Youtube Earning Full Guide 2016

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YouTube Keywords Secrets : Tags For SEO

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Whether you're giving a talk or pitching to a client, attractive presentations are vital in communicating complex information, ideas and concepts to general audiences in a simplified manner. But the secret of how to create a presentation that engage the audience immediately requires a combination of different presentation and graphic tools. Here we've shortlisted 10 of the best free apps to help you discover how to create a presentation that will blow them away.Prezi is a stylish online presentation creation tool that lets you use images, videos, objects or simple text, and animate them using a wide range of effects. It supports all the major mobile and desktop platforms and allows you to run your presentations as executable files as well.

The finished presentations can also be shared directly from Prezi on all major social networks. Prezi comes both as a free and paid service, but even the free version has all the options you need.

01. Prezi


Prezi is a stylish online presentation creation tool that lets you use images, videos, objects or simple text, and animate them using a wide range of effects. It supports all the major mobile and desktop platforms and allows you to run your presentations as executable files as well.

The finished presentations can also be shared directly from Prezi on all major social networks. Prezi comes both as a free and paid service, but even the free version has all the options you need.

02. Zoho Show

Zoho Show is a web-based tool that comes with all you need to design highly attractive presentations, and is available in both free and paid versions. You can use one of the pre-designed templates or import your own PowerPoint presentations and edit them online.

Zoho Show also gives you the option to publish your presentations in a variety of formats including HTML, PDF and PowerPoint.

03. EWC Presenter

This free, web-based application has everything that you need to create stunning presentations using user friendly drag-and-drop options. The EWC Presenter comes with a number of beautiful presentation templates that can be used at a single click.

You can add different data illustration tools such as graphs and charts to present numeric values as easy to understand and eye catching objects. To add further colour to your presentations, you can choose from a wide range of objects like icons, shapes, images, infographics and text designs. Simply drag & drop these objects into your presentation slides and adjust their dimensions according your liking.

This tool is notable for its speed and flexibility. It renders files in HTML5 and supports all major mobile and desktop devices, which means you can access your presentations anywhere on any device.

04. Google Drive

Google Drive might not be the most beautiful looking presentation tool, but it is certainly one of the most complete and detailed online tools for creating presentations. Whether you want to import your existing presentations or create entirely new ones, Google Drive offers features and tools ideal for both the scenarios.

You can import your multimedia files to enhance the effectiveness of your presentations or add different data illustration tools like graphs and charts to display numeric data. You can either grant public access to your presentations or share them with a limited audience of choice

05. Empressr


Empressr is a powerful online rich media presentation tool that helps you create highly attractive presentations using a wide range of designing features and options. You can use predesigned presentation templates to kick start your presentations or import images and audio/video clips from websites like Flickr and YouTube to add more color to your slides.

Particularly useful for corporate and business presentations, Empressr presentations can be seamlessly integrated into any website or blog and can be shared via social media for enhanced exposure.

06. iPresent


iPresent is a leading online interactive and rich media presentation tool that not only offers great flexibility in terms of presentation designing and editing options but also provides you a simple interface. It's not entirely free but does offer one month of free service during which you can use up to 500MB of space for your presentations.

You can add images, videos and audio files to your presentations, and integrate them with all the major social media platforms as well.

07. Spresent

Spresent is an online tool for creating presentations based on Flash animations that can be activated from a list of pre-developed effects. It also allows you to seamlessly integrate your audio, video and visual files to add further colour to presentation. The finished presentation can be shared publicly on different social networking websites as well.

08. Vcasmo


Vacasmo is an online video based tool you can use to create presentations for online publishing. Whether you need to design a business presentation or an academic training, Vacasmo is a good option. You can place your conventional presentation slides and your video clips side by side to create a highly engaging experience for your audience. Vacasmo comes both as a free and paid tool, with a limit of 512MB in the free version.

09. Knovio


If you want to add a personal touch to your presentations and engage your audience directly, then Knovio is a great tool. This free online video based presentation tool lets you add your video in a small window adjacent to the main presentation. You can either read out the whole presentation for your audience or add explanations on selected points to increase the effectiveness of your presentations.

Knovio allows you to import existing PowerPoint presentations or create entirely new ones, and gives you all the basic designing and editing features needed to create highly interactive presentations.

10. Oomfo


Charts, graphs and other data illustration tools play a critical role in creating engaging presentations. Omfoo can help you create almost every type of chart and graph you need to increase the effectiveness of your presentations. You can create highly interactive and animated charts like Pareto, Waterfall, Funnel, Marimekko Pyramid and a few others, and connect them directly with your presentations.

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In the last few years mobile website design has exploded, but knowing what to do and where to start can be tricky. Mobile website design is not just a question of a mobile site or an app - there are a range of options in between and aspects to take into account.

To help you out, we have gathered together 30 top tips on what to consider when defining your mobile strategy and designing for mobile.

01. Think ahead - define your objective now and for the future

Mobile website design 30 pro tips
> Devices change, but objectives should stay consistent (image source: http://www.flickr.com/photos/adactio/6153481666)

We're in a time when technological advances happen quickly in mobile website design, and new players are constantly being introduced. Consider how the first iPad came in the summer of 2010; it’s safe to assume that in three years from now things will very different to today.

As much possible we need to build something which can be evolved a year or two from now rather than require a complete redesign. So define your immediate mobile website needs as well as your longer term ones and cosider the pros and cons of the value that doing an app brings vs investing in a site that works across devices.

02. Know your target audience and what they use

Knowing what type of device people are viewing your mobile website on is key for guiding the design process and your mobile website strategy. Though many people have smartphones, don’t assume that everyone does, or that they all have an iPhone or Android phone. Instead look into what devices your target audience actually are using with the help of analytics or research.

Other things to consider is how your target audience use their phone and for what as well as if they have a reliable internet connection. The latter is particularly important if, for example, your users will fill in forms on their mobile devices.

03. Understand mobile website usage and behaviour patterns

> Understand how your audience is interacting with their devices (image source: http://www.flickr.com/photos/jorgeq82/4732700819)
There are a range of misconceptions regarding mobile website usage that can lead to misleading design decisions. One of the most common ones are how mobile users are always rushed and on the go, or that we’re only interested in certain things when we use our mobile phones.

In fact a big portion of our mobile website usage happens when we have time to kill or when we’re sat at home in the sofa and that impacts how we should approach things.

It’s better to base your design decisions on the theory that we’re increasingly using our phones for the same tasks as we do on desktop, as this is actually what’s already happening. But as much possible do research into the specifics for your target audience to understand what's true for them.

04. Understanding tasks and context

In the early days of mobile usage there was a stronger relationship between tasks and context. Limitations with devices as well as how we experienced the internet on them meant that the tasks we carried out were quite limited. If someone accessed our site on a mobile device we could assume they were on the go and after something specific.

Today mobile devices are used anywhere and everywhere and increasingly for the same tasks as a desktop. Though context is still an important consideration, it’s in the form of how our surroundings impact our usage rather than that the context we’re in equals a set number of tasks that we want to carry out.

05. Try to avoid bespoke mobile site

So how do you decided what to do with your mobile website? Limitations with current technical solutions like a CMS may make building a bespoke mobile website necessary. But if possible try to avoid building separate mobile sites. In the long run these will be more costly and time consuming to maintain as it means doing bespoke ones for different devices.

Building something which works on as many devices as possible will provide you with the best setup for focusing your resources and budget on the content rather than maintenance.

06. Keep core content the same

> Content is the core to your mobile offering (image source: http://www.flickr.com/photos/sepblog/3649959481/)
As users increasingly are using their mobile devices for the same tasks as on desktops and due to this expect an equal and continuous journey across devices, there is a strong argument that your mobile website should be a reflection of your desktop version.

People increasingly click the ‘desktop version’ link, particularly when served with a very limited mobile website, or a site that is substantially different structurally or visually to what they are used to. So try to keep the core content the same and keep in mind how the user will move from one device to another and what that should mean for their experience.

07. Optimize for mobile

Just because you keep the core content the same doesn’t mean that you shouldn’t or can’t optimize your mobile website. On the contrary you should optimize both display of content, interactions where appropriate to make them better for touch and look at using built in device capabilities.

Mobile provides great opportunities for creating even better and more tailored experiences than on desktop and these can still be achieved even if you don’t build a bespoke mobile website or app.

08. Look at entry points as a guide for whether to do an app or not

> Look at entry points for users (image source: http://www.flickr.com/photos/slieschke/2202041617)
Apps are great for more focused and personal experiences and if you're considering supplementing your offering with an app using analytics and looking at entry points can be a first guide. If the majority of your users arrive via direct traffic this could indicate that they bookmark your URL and that an app icon on the home screen would be of value. If most of your traffic comes via shared links an app alone won’t cut it as people need to be able to get to your content even if they haven’t installed your app. 

09. Use analytics to define what devices to focus on


Consulting analytics is also great for defining what devices to focus on in terms of operating system, version, or screen size. For example, in Google analytics you can see a breakdown of the devices that are being used, the divide between different operating systems as well as what versions of each operating system that is being used.  

10. Consider the different types of apps

If you have identified that you need an app look into what type of app that is right for you. Native apps like Instagram are built specifically for each operating system. Due to that they often provide the most device optimized experience but it does mean maintaining bespoke code bases.

An alternative is hybrid apps like Facebook that are based around HTML5 and JavaScript, using a wrapper to provide native capabilities. This means fewer versions to maintain but can be timely to get the functionality to be app like. What to choose depends among other things on your objectives, budget and how often you need to update your content.

11. Adhere to UI guidelines and patterns

Every operating system has a set of UI and interaction principles that their users are used to. If you create an Android app don’t just take your iOS app design and use it as is but optimize and recognize that each operating system is different. Learning what makes them different and adhering to the guiding principles will make your app easier to use.

12. Consider backwards compatibility and fragmentation


Consider fragmentation (image source: http://developer.android.com/about/dashboards/index.html)
When it comes to doing apps it’s not as simple as iOS and Android. Each operating system has different versions and not every user will be on the latest one. Adoption rates of new versions varies and whilst it’s fairly rapid for iOS it’s slower and as a result more fragmented for Android. Make sure you don’t just design your mobile website for the latest versions but that the versions that your target audiences will primarily be on are covered.  

13. Define your grid & breakpoints

Define your grid (image source: http://foundation.zurb.com/docs/layout.php)
When it comes to responsive design, defining your grid and breakpoints is the backbone of your mobile website design. There are a number of tools to help you define both the number of columns, their width and the gutters as well as providing guidance for how these will work on mobile websites and smaller screens. In some cases a fixed approach where the width remains the same is more appropriate. In some a fluid approach or a combination of the two.

But the grid and your breakpoints, i.e. the different screen resolutions that change the display of content from one layout to the next, is your trusted friend when it comes to responsive and making your site modular.

14. Mobile or desktop first - where do you start

Where do you start? (image source: http://www.flickr.com/photos/chr/5805931302/)
Designing for mobile first is a hot topic at the moment. Some people are more comfortable with it. Others less so. As with everything there is seldom a right or wrong approach.

The key is to focus on the content and having smaller screens in mind, but whether that is done with sketches for mobile being made along the way whilst the more detailed definitions are done for desktop first doesn’t really matter. As long as you consider your content, why it’s there and how it should behave across devices. Start where you feel comfortable but experiment with both.

15. Define your content stacking strategy

Define your content stacking strategy
Unless you define how the different content modules in your columns are going to behave the modules in the left column will be placed at the top as you move to a smaller screen, followed by the middle column modules below and lastly the right column at the bottom. This seldom equates to the order of importance of the individual content modules.

To ensure your content is displayed properly from desktop to mobile or vice versa you need to define how the content modules are going to stack and reorder themselves. Use a simple number approach to start with, sketch out how the display of the content would change and take it to the rest of the team to work through. Get development to prototype it and do further definition where needed.

16. Don’t forget the navigation

An often overlooked area which is starting to get more attention when it comes to responsive design is the navigation. Brad Frost has written some excellent posts on the matter outlining different options as well as pros and cons with each. Read them and define how navigation is going to work on your mobile website, rather than leave it up to development to define.

17. Don’t be afraid to challenge what’s already out there


Challenge what's already out there (image source: http://www.flickr.com/photos/nhuisman/3168683736)

The web is full of great pattern libraries and tutorials. Learn from them and take inspiration but don’t be afraid to come up with something new or challenge what is already out there. Established patterns are great but pushing boundaries is what brings us forward and in the world of mobile things are moving fast.

18. Not every page/screen needs a wireframe/design

Not everything needs to be designed (image source: http://www.flickr.com/photos/saucef/7184615025/)

It’s easy to get trapped in that everything needs to be defined. But every page or view for every screen size or orientation does not need a wireframe or design. Use analytics as a guide for what to focus on, work closely with the development and the design team and find a way and level of definition that works best for you and your project. But try to avoid e.g. doing wireframes for each main screen size and orientation. A lot of that can be handled with a master set and sketches for the rest.

19. Work collaboratively and closely across disciplines


Working collaboratively offers many benefits (image source: www.flickr.com/photos/enriquemendez/5069887958)
To get the best end result when it comes to mobile design, and design in general, there should be close collaboration between the different disciplines. Many problem areas won’t be noticed until you wireframes turns into designs and designs into build and the more you work together the sooner you will identify and find solutions to them.

20. Prototype, test, and iterate

A/B testing can be invaluable (image source: http://www.flickr.com/photos/nomadic_lass/5598218199)

The most important things when it comes to designing for mobile is to prototype and iterate as you go. Work closely with the development team to see if what is being proposed actually works when it’s built and to identify situations that needs more detailed looking into. And get something together that you can test with your prospective users and get actual feedback on. That in the end is what matters.

21. Deliver content quickly

The best mobile sites are elegant and clean. Try to understand what people visiting a mobile phone website will actually expect to see - ask clients what's really important to them and consider what information their users will want to access quickly, such as reservation information, menus and location maps on a restaurant website.

22. Limited layers aid navigation

Try to keep to a maximum of three levels of navigation through a mobile site - I usually aim for just two. Mobile users want to get information quickly, so they won't tap here, there and everywhere just to find what they're looking for.

23. Design from the user's viewpoint


Only people who haven't been involved with the build can give an honest assessment of the user experience you're offering
Try to learn to use a device from a user's point of view. Test your design on that device and ask your clients to test it too, so you can see if there's any information that shouldn't be there or if anything's missing. User testing is always really important as well.

24. Choose the right web font

While you should try to avoid using serif fonts unless they're very sharp and easy to read, mobiles have advanced enough that you can be more creative with type and you can now embed fonts on a mobile site. You still need to keep things as simple as possible for users, though. For more on how to choose web fonts, read this article.

25. Don't get hung up on different devices

While you do need to be mindful of the fact that not everyone is using the same device - for example, not all smartphones have touchscreens - the technology used on different mobile devices is fairly similar. So remember that not everyone has the same screen resolution or input, but don't get too hung up about it. If your content is worth accessing, people will want to access it, however the particular device interprets your styling.

26. Test, test, test


Testing is the secret to a great app
There are so many different platforms out there that it’s practically impossible to test on every possible combination of smartphone and operating system; new Android devices ship almost weekly, not to mention Firefox OS, Windows Phone 8, iOS and Blackberry. It is important to test across a cross-section of devices, however, and you should aim to make this an iterative, ongoing process. There’s nothing worse than designing against iOS alone, then discovering at the end of your build that Android devices won’t render your page as intended.

27. Consider battery life

It might sound counter-intuitive to have to worry about battery-life when you’re designing a website for mobile, but your users will thank you for being considerate. This is an issue web designers need to be aware of because smartphones and tablets have limited-size batteries, and powerful processors. The more you work the processor, the more the battery will drain. This is especially true when you’re using HTML5 features such as geo-locational positioning, or rendering complex canvas animations, so try to use these tools sparingly.

28. Accept and embrace the limitations

It’s tempting to try to cram every last bit of functionality into a mobile-orientated website, but you need to accept that some things are better suited to desktop machines than portable devices. Conversely, mobile devices are far better at some things than desktops. Location-aware content, for example, is an ideal application for mobile, but rendering webGL is (currently) best left to the desktop.

29. Minimise text input

On most phones and tablets it’s perfectly possible to type out a few sentences or paragraphs with relative ease, but it’s not exactly a fun experience. It’s also a pretty interruptive process on modern touch-screen devices as the virtual keyboard pops up over the web content. To reduce user frustration, aim to minimise the amount of text input you require in web forms, and where it’s really necessary make sure that you consider the practicalities: nobody is likely to type a 2000 word essay into Safari on an iPhone!

30. Love the pace of change

One of the best things about the current lifecycle of features on smartphones is the sheer speed at which the platforms are developing. Techniques that didn’t work just six or 12 months ago are now perfectly feasible. The downside to this is that code you work on today isn’t guaranteed to still work in a year, especially if you’re using cutting-edge technologies. Make sure your client understands this.

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The drama that's unfolded for over a year between mobile juggernauts Apple and Samsung has finally resulted in a trial in California. Apple says that Samsung was obsessed with beating it and that it ripped off its designs, while Samsung says its designs are original and that Apple's own patents are invalid. Each side will have to convince the jury, and we'll be there covering the trial as it unfolds.

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